Rss

The DHTP is now hosted on github.

Where you can see the latest versions of the files that will be in the next pack and what textures still need to be made(look for ###.placeholder). You can download each image separately, as a zip or by cloning it to your computer.

Linux scripts are also included for people to compile the pack automatically (I’m not responsible if anything happens to your computer)

This will also allow for revisions of textures to be kept.
Bugs can also be reported there

https://github.com/KuriKai/DHTP

DHTP version 20140616 Released

Thanks to all who contributed.

Mr Rocket has created 2 new textures.

Tea Monster has created the step2 texture

Freelanzer has created many TNT textures

I have corrected the colour in some of the zz_wolf textures

Teklite2 now shows up in doomsday

Readme files have cleared up the permissions for use / editing textures

The release is for all current DOOM engines that are known to support high resolution textures.

DOWNLOAD HERE

I welcome bug reports which can be reported here http://dengine.net/forums/viewtopic.php?f=3&t=875#topic on the doomsday forums

Dhtp is still around

Dhtp is still around, although moving at a very slow pace.

I have currently been working on the Doom Model project 2 and other non-doom projects.

 

If anyone is Keen to make some textures there are still quite a few to do.

Next release should have more TNT textures made by freelanzer.

Dhtp fix for doomsday

A fixed version of the Dhtp has been uploaded, this is to fix the problem of the dhtp replacing custom textures in pwads.

Zdoom pack updated

I have reuploaded the zdoom pack with a version that won’t crash zdoom

Reason for dhtp crashing in zdoom found

The texture brown1 is the texture that crashes plutonia when using zdoom, and gzdoom.

I will look more into why it’s crashing it. And in the near future there will be an updated release containing the fix.

*note this problem does not affect doomsday

A new release has arrived with a few changes

Sorry for the late release, the test pack i uploaded was a complete failure and I could not reupload a new one over christmas.

Get it from the Downloads section

Here are just a few of the updates

fixed cratop1,2
removed bigdoor6
new floor1_6
new skincut
new skinsymb
new skinmet
Over 25 new textures by Reinchard

Update to the copyrights/permissions

*)You MAY use Chilvence’s Textures and Flats for any use you see fit ONLY IF you give credit.
*)You MAY use KuriKai’s Textures and Flats for any use you see fit as ONLY IF you give credit.
*)You MAY use Freelanzer’s Textures and Flats for any use you see fit ONLY IF you credit him with Real name (Jacob Østergaard), email address(freelanzer@gmail.com), and website (http://freelanzer.com)”.
*)You MAY use DaniJ’s Textures and Flats for any use you see fit.
*)You MAY use Reinchard’s Textures and Flats for any use you see fit ONLY IF you give credit.
*)For all other textures, you need to ask permission from the author to redistribute.

I have also made the build proccess easier for myself, and created a good way to know which textures belong where and what is still missing (thanks vermil)

Current port support

the pack currently only supports, doomsday, gzdoom, risen3d, and zdoom as other ports are not maintained anymore

10 days to go and a website refresh

10 days till the next release.

I’m working on getting it updated for as many DOOM engines as possible.

Also a new theme for the website has been applied.

14 days to go

New version is on the way

can you guess what this will be for? [update]

Now that I will be having much more spare time for a few months, I have started on the textures again.
It is a heavy wip and currently I think looks quite cartoony.

 

[Update 20120315]

Here is what it currently looks like.

Skincut: